6/16/2023 0 Comments 3d freeware for macHowever, due to the limitations of FBX, it is not possible to have different normals for surfaces that share vertices, and the output will be a unified normal. When importing an FBX file with normal morph settings in Unity, please specify "Import" in the field. ![]() Normal morph can be applied if the receiving software supports it, and we have confirmed that Unity currently supports it. Normal vectors on morph objects as "Normal morph" can now also be output in the FBX file. In addition, shadows created through semi-transparent areas are now accurately rendered. ![]() Improved path tracing renderingĪlpha mode of glTF is now supported, and semi-transparency is displayed as in the preview. Metasequoia Ver 4.8.2a has been released.
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